Game Design: brainstorming


Things I'm trying to figure out:

  • Which system would be better suited for this?
  • Will this have a GM or be GMless?
  • Will there be only two ghosts or can you have as many ghosts as the number of players?
  • How will combat work? What can the players do outside of combat?
  • Etc.

A while back, I took notes for this game on Milanote. I have to revisit them and see how much of those I want to use.

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