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Honor Among Thieves
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Game design: Touchstones
July 10, 2022
#game-design, #touchstones, #ttrpg
Let's talk touchstones for a moment. Not only is Blades in the Dark one of my favorite TTRPG systems, but I am also well aware that there are already plenty of other systems out there that can either...
Devlog: changes tracker
July 03, 2022
version 1.1 : Made some corrections to both L&F versions (eg: flaws that were in the virtues list); added a new virtue; increased the number of backgrounds a player can choose from to two instead of j...
Push version is out!
April 18, 2022
Just to let you know that the Push version of Honor Among Thieves is out! PT-PT translation coming soon™...
Game design: When is a FitD no longer a FitD?
April 16, 2022
Let's talk about game design for a sec. According to the notes I have so far regarding the systems that I've been using (or plan to use since the game is still being written) as inspiration to make th...
HAT: out with the old, in with the new
June 27, 2021
When I created the original version of HAT for the RPGenesis 2019 challenge, I had almost 0 knowledge of TTRPGs, and that shows. The game ended up being a messy impromptu collage of different systems,...
Ideas and Suggestions
October 26, 2019
We have a changelog for the past versions of HAT so I decided to create a place to track some of the creative/design progress as well. - Come up with an idea for a 5,000 word pen and paper TTRPG game...
Changelog: original HAT versions
September 26, 2019
After attempting to print HAT to show to my family and take to an RPG convention where RPGenesis games would be debated over... I found myself swimming in A4 paper sheets. v2: v2 changes the huge majo...
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